21 Companies at the Italian Trade Agency’s joint stand at Gamescom in Cologne
- Wednesday, 21 August, 9 a.m. to 7 p.m.
- Thursday, 22 August, and Friday, 23 August, 9 a.m. to 8 p.m. each day
- Business Area: Hall 4.1, Stand CO31g – DO4Og
- Come and discover for yourself. You are cordially invited.
Meet Italy at Gamescom 2024
Since 2015, and now for the 8th time, the Italian Interactive Digital Entertainment Association (IIDEA) has been presenting itself together with selected companies at the Italian Trade Agency’s joint stand at Gamescom in Cologne. The 21 participating companies include established studios, up-and-coming teams with growing reputations, and newcomers working on their first projects.
From 21 to 23 August 2024, in the Business Area (Hall 4.1), they will be showcasing under the joint umbrella of ‘Games in Italy’ the variety of products that the Italian video games sector has to offer – highlighting both the range of genres created and the innovative use of media.
Aries Tech
Aries Tech is a cutting-edge software house specializing in artificial intelligence solutions and video game development. We innovate across industries, providing advanced, customized technologies to meet diverse client needs. Our portfolio features video games for PC, Mac, mobile, web, and play-to-earn platforms, all designed with stunning graphics and engaging gameplay. Our highly skilled team is dedicated to redefining digital experiences, ensuring excellence and quality in every product. Aries Tech is committed to pushing the boundaries of technology and entertainment, delivering unparalleled solutions that captivate and inspire.
Artheria
Artheria, founded in 2018, specialized in creating videogames with a strong emphasis on XR innovation. In 2020, we proudly presented Vajont VR at the Venice Film Festival, now available on Oculus App Lab and Steam VR. We collaborate with brands like Microsoft, Yamaha, Formula 1, Dpt, and VRroom, contributing to XR projects, video games, and metaverses. Key projects include Oto’s Planet, Sex + Desire + Data, and Armani White’s VR concert. Our expertise includes 2D visual development, 3D production, R&D and software development for XR, supporting companies and artists in creating immersive experiences.
BR-Digital
BR-Digital was founded in 2019 and is located in Trentino-Alto Adige, specifically in Tirolo in the province of Bolzano. We develop games for pc, mobile and consoles. Our interest is to engage players with an interesting story and ever-changing gameplay.
Digital Lighthouse Studios
Digital Lighthouse Studios is the game development division of Digital Lighthouse, a Media House active in the Video game, Advertising, Film and Cultural Heritage industries. We work with partners such as VCARB Formula 1 team, Red Bull, Lamborghini, Total, Armani, HUGO BOSS, Bolton, etc. Our latest applied game, MagNet: Mission Magna Graecia, won the Best Applied Game 2024 at the Italian Video Game Awards. Our facilities include theaters, virtual production, MOCAP and body scan equipments. We have also developed our own technology based on 3D laser scan and photogrammetry to produce high-quality 3D assets to be used for third party projects in video games, movies or CGI-based commercials.
Febucci
We create games focused on the relationship between narrative and gameplay, usually with a dreamy and magical setting, and we also develop tools for other game teams/studios to help them along their gamedev journey (like our “Text Animator for Unity”, chosen by best-selling games since 2020).
Fix-a-Bug
https://www.3×1010.it/area/fix-a-bug
Fix-A-Bug is a young studio working on its first project, The Crazy Hyper-Dungeon Chronicles, a pixel-art dungeon-crawler RPG. The team is growing day after day and is composed by professionals with more than 10 years of experience in gaming, web and digital industry. We are looking for partners for this project and for the coming ones. Our objective is to offer to the players a good game, something that we would like to play – since all of us are players and love games!
Gear Games
Gear Games has been building Mobile games for over 15 years. We develop our games in-house, managed by our experienced product department, with a careful process for data-driven decisions and releases.
We also work with different partners and apply different models: build a new game going through various stages, validating each stage by KPI, from Alpha Build until Global Launch; take over the feature development and live operations of a game either in production or already live; we can also focus exclusively on the Live Operations of the game pushing out events, sales and monitoring game revenue and KPI.
Idra Interactive Studios
www.idrainteractivestudios.com
Idra Interactive Studios is specialized in creating interactive works based on the synergy between entertainment, culture and education. The focus of our portfolio enhances the interconnections between sciences, history and technology with applied games such as Sette Mondi (2023) and Code #DNA (2021) developed with the University of Rome Tor Vergata, Behind The Light – The Extraordinary Life of Luca Comerio (2021), a 3D game in partnership with Cineteca Milano, presented at the Venice Film Festival, Vigamus Ville (2023) released on Roblox as a virtual recreation of Vigamus – The Video Game Museum of Rome, and GLOS: The Game – The Localization Quest (2021-24), focused on dive into Games Localization.
Italian Games Factory
Italian Games Factory is the result of a partnership between two different, but complementary companies: IVPRODUCTIONS: Since the early days of the Italian video game industry, IV Productions has produced PC and console video games for the international market, boasting numerous successes on various platforms, such as Riot: Civil Unrest, Progetto Ustica, Nicholas Eymerich: The Inquisitor iMASTERART: A leader in the artistic entertainment Education sector offering unique, specialized Master’s degrees, ranging from Concept 2D to Full CG Cinematics Production, Video Games and Film Post-production.
Leonardo Interactive
Leonardo Interactive is an award-winning video games publisher based in Rome, Italy and it has produced and published titles across all major platforms. Bringing its titles to market in both digital and physical formats. Leonardo Interactive has achieved a series of hits in various genres such as our visual novel Dry Drowning, the point & click adventure Willy Morgan Curse of Bone Town, and our real-time strategy game Hell Architect. Leonardo Interactive’s latest releases include Shattered Heaven and Daymare: 1994 Sandcastle.
The next release will be Simon The Sorcerer Origins. We are a team of passionate specialists with extensive knowledge of the video game industry. We want our players to enjoy unique and unforgettable games.
MAF
MAF’s loyalty platform is your all-in-one solution for game growth and monetization” to: “MAF’s loyalty platform offers an all-in-one solution for app growth and monetization. Introducing MyChips, our in-app offerwall that enhances your users’ LTV with opt-in rewards, delivering outstanding eCPM while keeping your user base engaged. Looking to grow your audience with MAF? Powered by first-party data, our platform connects your apps with the most relevant audience for your brand. We focus on enhancing the user experience with unique ad formats like Play2Earn, which rewards engagement, boosts deep-funnel events, and ensures the highest ROAS.
Maga Animation Studio / For Games
Maga was born in 1996 with the aim of developing animation and projects for the entertainment and video game industry. The studio activities are focused on animation for game cinematic (in-game real-time or rendered), trailers, including gameplay animation, art and cinematic direction. With very solid production management our team follows with care any aspect of a project, from conception, storyboard, animation 3D/2D/mixed, VFX, final rendering and compositing. We are using CPU rendering or real-time engines such as UE, Unity, or proprietary tools. Our recent collaborations for: Ubisoft/Nintendo, Nacon, Reply Game studios, Memorable Games, Humble Games, Milestone and more.
Power Up Publishing
We are both gamers and developers who specialize in publishing titles made by small teams, with great expertise on the Italian market.Our vision is to help developers in complete projects and reach the public without putting much pressure on them. Power Up Publishing is a branch of Power Up Team, a developer team working both in B2B and B2C markets and currently developing Vespera Bononia.
Reply Game Studios
Reply Game Studios is the game development studio of the Reply group, a major player in the international digital transformation business. As an independent entity in this ecosystem, we focus on the creation of video games for the consumer market, for PC and consoles. Our latest game Soulstice has reached almost 900,000 players worldwide, marking our debut in the character action genre and the AA space.
Revera
Revera Srl is an innovative startup specializing in Extended Reality (XR) technologies (VR, AR, MR). Revera aims to merge scientific and cultural communication with the visual and narrative quality of the videogame media. Our core competencies include developing videogames, designing immersive experiences, producing high-quality audiovisual content. Our committement to photorealism, vibrant colors and intricate details has become the stylistic hallmark of the company.
Studio Evil
Studio Evil was founded in 2011 by three veterans of the IT industry. The team is now composed by 17 members, currently based in Bologna (Italy) where we work alongside D-Sign, our sister company with a focus on rebranding and advertising. Our mission is to create beautiful games mixing innovative mechanics, new technologies and a pinch of retro vibe inspired by the old school games we love. We released four self funded, original games on PC and Consoles: Syder Arcade, Super Cane Magic Zero, Syder Reloaded and, in collaboration with Licorice, Retro Gadgets which is currently in Early Access.
Tambu Games
Tambu is a well-established Italian company founded in 2018, specializing in tabletop games, gamification, and now entering the videogame market with the brand Tambu Games. With a strong presence in the game industry, we have successfully created engaging experiences for diverse audiences, including the general public and corporate clients. Our dedication to innovation has made our platform a premier destination for creators and a focal point for the thriving Italian board game community. We are currently working on our first videogame: Soulkin.
Tiny Bull Studios
Tiny Bull Studios is a game developer based in Turin and among the most prominent in Italy, developing video games since 2013. Although we specialise in narrative games, we gained experience in other genres over the years and plan to continue growing by following our passions. In 2018 we released “Blind”, a VR narrative adventure, and “Omen Exitio: Plague”, a text-based CYOA whose sequel “Omen Exitio: Hunger” is currently in development, together with the original visual novel “We’ll Meet Again”. In 2022, we started our biggest project yet in collaboration with Don’t Nod Entertainment.
Trinity Team
Trinity Team is an independent software house founded in 2017 specialized in the development of video games for the PC, console and mobile market. Our main office is in Bologna, the company was born with the project Slaps And Beans, the official video game of actors Bud Spencer and Terence Hill financed through a crowdfunding campaign in 2016. Trinity Team has 3 published titles to its credit: Bud Spencer & Terence Hill – Slaps And Beans (2017 – PC,Console,Mobile), The Darkest Tales (2022 – PC,Console) and Bud Spencer & Terence Hill – Slaps And Beans 2 (2023 – PC,Console).
Untold Games
For the past decade, Untold Games has been a key player behind the gaming scene, porting unforgettable videogames and providing top-tier development services using Unreal Engine. Their fortunate journey has been marked by collaborations with some of the most creative studios in the gaming industry. From porting the adrenaline-pumping adventures of ‘Journey to the Savage Planet’ and the heartwarming and innovative ‘It Takes Two’ to Nintendo Switch, to upgrading for next gen consoles the high-octane racing ‘Assetto Corsa Competizione’, they’ve done it all. Untold Games are currently working on something personal: City20. A groundbreaking dystopian life simulator.
We Are Muesli
We Are Muesli is an independent design studio based in Milan, Italy, specializing in narrative games with cultural, historical and artistic themes. Actively involved in the international game community since 2013 not only as creator of award-winning interactive experiences (from visual novels “CAVE! CAVE! DEUS VIDET.” and “Venti Mesi” to live escape rooms “WER IST WER” and “Ludmilla”) but also with teaching, curating and public speaking activities, WAM’s latest commercial videogame release is the local co-op action-puzzle “Siheyuan” (2023), published by Fantastico Studio on Steam. WAM is currently working on the slice-of-life choice-based mobile/computer game “In Their Shoes”.