Anzeige / Sponsored Post
The Korea Creative Content Agency (KOCCA) is organizing a Korea Pavilion featuring 13 Korean companies looking to showcase a diverse range of intriguing content at Gamescom 2024, which gets underway in Hall 4.1 C50g-A041g inside the business area of the Koelnmesse exhibition center.
In particular, KOCCA is hoping to create an opportunity for Korean gaming companies to meet with several overseas companies interested in and looking for Korean games.
The Korea Pavilion will host not only gaming demonstrations but also 1-on-1 business meetings. If you are interested in Korean games and companies, please visit the Korea Pavilion and ask for assistance.
We look forward to seeing you soon at the Korea Pavilion in Hall 4.1 C50g-A41g of the Gamescom exhibition center this coming August!
For booking an appointment at the Korea Pavillon please use this registration form.
Korea Pavilion: Visit us at Gamescom 2024
Korean gaming companies that are attending the Gamescom Korea Pavilion include Bucketplay Inc., EMOTIONWAVE Inc., GIANTSTEP Inc., Hypercent Inc., Influsion Inc., MOVISOFT Co., Ltd, NEWMATIC Co., Ltd., NUSOFT Co., Ltd., SkonecEntertainment Co., Ltd., SKYWALK, SUSUSOFT, Tripearl Games, and Twohands Interactive Inc.
Please find information and trailers of the games at the official directory book of Korea Pavillon.
Bucketplay Inc. – Metaball
Metaball is a free, cross-play (PlayStation, Xbox, PC) and action-packed online multiplayer sports game based on basketball: With its fast-paced action, exciting ranked matches, impressive tricks and goals, and futuristic gameplay, [Metaball] provides a great team play experience in a friendly environment.
Official website: www.bucketplay.com
EMOTIONWAVE Inc – MUTA BandMaster
MUTA BandMaster is an immersive rhythm action game that works both online and offline using acoustic instruments + artificial intelligence music-playing robots. It is a live performance game with responses within 1ms based on real-time MIDI data. Gamers can maximize the auditory effect by giving live performances via an artificial intelligence band rather than a simple sound source.
Official website: www.emotionwave.com
GIANTSTEP Inc. – KAMPERS
KAMPERS is an Online World Build Social game that allows gamers to spruce up their avatar in their own style, and is a simulation game where gamers can decorate their island the way they want to using resources acquired and gathered within the game.
Official website: www.giantstep.co.kr
Hypercent Inc – Backroom Company
Backroom Company is an adventure-type game where gamers create their own play, which is an interesting departure from existing indie horror games, which mostly involved the gamer simply running away from entities and following a given storyline.
Official website: www.hypercent.co.kr
Influsion Inc – SAVE
SAVE is a first-person horror survival game that works online. Gamers must escape from a ship on the verge of sinking to survive, and in the process, find hidden treasures. The game provides the experience of working with other gamers (up to four gamers) to escape from danger.
Official website: www.influsion.net
MOVISOFT Co., Ltd – Demons Tower
Demons Tower is a stage-clearing game using a rogue-like system that involves exploring a dungeon. It is a “card strategy RPG” that combines the card strategy of deck building with the growth and combat action of an “RPG game” genre.
Official website: www.movisoft.co.kr/en/home/
NEWMATIC CO., LTD – Hidden Pictures: Agent Q
Hidden Pictures: Agent Q is a hidden picture puzzle game played in a miniature diorama produced using mixed reality technology.
Official website: www.newmatic.kr
NUSOFT Co., Ltd – Shadowlord Quest: Puzzle Action RPG
Shadowlord Quest: Puzzle Action RPG is a turn-based strategy battle game using puzzles, telling the story of a little devil’s struggle to challenge the Great Demon King that unfolds within the puzzle.
Official website: www.nu-soft.net/main/en/
SkonecEntertainment Co., Ltd. – Another Door: Escape Room
Another Door: Escape Roomis a game that starts the moment gamers enter a themed room. It is a cerebral game that requires working with others to escape, making it perfect to play with friends! [Another Door] is an omnibus-style co-op puzzle game that allows gamers to enjoy offline escape rooms in an online virtual reality environment.
Official website: www.skonec.com
SKYWALK – HELLO HERO: LIONHEART / WITH
HELLO HERO: LIONHEART is an RPG strategy game in which gamers collect various characters that appear in the game and engage in strategic battles with characters developed through an endless maze of dungeons and various content.
WITH stands for “Whale In The High SKY,” and is a Japanese fantasy healing game and a clicker simulation game set on a whale floating in the sky.
Official website: www.skywalkgames.com
SUSUSOFT – Ella Stars
Ella Stars is a rhythm action game that requires skillful manipulation of beats and rhythms. Gamers can enjoy the emotional story and dialogue through the crocodile dragon Alligator, where they immerse themselves in the beat and discover their own identity.
Official website: https://sususoft.com
TripearlGames – V.E.D.A.
V.E.D.A. is a “soullite” game that combines roguelite growth elements with a combat style inspired by the soulslike genre. Although the level of basic combat difficulty is high, the roguelike growth elements make [V.E.D.A] a game eminently playable for gamers not so adept at the controls.
Official website: www.tripearlgames.com
TwohandsInteractive Inc. – DIDIM
DIDIM is a realistic exercise & play solution game using non-contact LiDAR sensing technology to combine gaming with exercise.
Official website: www.play-didim.com
The Korea Pavilion will host not only gaming demonstrations but also 1-on-1 business meetings. If you are interested in Korean games and companies, please visit the Korea Pavilion and ask for assistance
About KOCCA
The Korea Creative Content Agency (KOCCA) coordinates and oversees the promotion of Korea’s content industry. It engages in projects and policy research to support the planning, creative production, distribution, overseas expansion, business development, talent training, and the overall research and development of Korean content, including broadcasting, games, music, fashion, animation, characters, comics, and other new forms of content featuring the latest technology, across a wide variety of content industries both at home and abroad.
Established in May 2009 to push the overall Korean content industry promotion policies, pursuant to the Framework Act of Promotion of the Cultural Industries Article 31.
The KOCCA servces as a leading institution in fostering the innovative growth of K-content industry.
For more information please visit kocca.kr